Creating 3D virtual heads from video sequences: a recursive approach by combining EKF and DFFD
نویسندگان
چکیده
An automatic system for creating a virtual head that is compatible with MPEG-4 facial object specification is presented. Color classification and a valley detection filter are performed to find face and Facial Definition Points (FDPs) at the initialization stage. Extracted FDPs are tracked by normalized correlation and their trajectories are fed into an extended Kalman filter (EKF) to recover camera geometry, facial orientation, and depth of selected FDPs. Based on a recovered point-wise 3-D structure, Dirichlet Free-Form Deformations (DFFD) is applied to deform a generic 3-D model. Once a virtual head is created, the head can be used to track FDPs for large outof-plane rotations and to update the head model continuously based on refined depth information. A complete texture map is created by mixing frontal and rotated faces based on the recovered face orientation.
منابع مشابه
Fast Intra Mode Decision for Depth Map coding in 3D-HEVC Standard
three dimensional- high efficiency video coding (3D-HEVC) is the expanded version of the latest video compression standard, namely high efficiency video coding (HEVC), which is used to compress 3D videos. 3D videos include texture video and depth map. Since the statistical characteristics of depth maps are different from those of texture videos, new tools have been added to the HEVC standard fo...
متن کاملکاربردهای محیط مجازی در حوزه سلامت
Introduction: Virtual reality was posed coinciding technology developing, creating user-interfaces, high-speed processing and powerful graphic. Virtual reality technology and video games can participate in providing health care with creating simulated, motivational, interactive and realistic environments. Integrating virtual simulation with video games has been proven in creating motivation and...
متن کاملHand Gesture Recognition from RGB-D Data using 2D and 3D Convolutional Neural Networks: a comparative study
Despite considerable enhances in recognizing hand gestures from still images, there are still many challenges in the classification of hand gestures in videos. The latter comes with more challenges, including higher computational complexity and arduous task of representing temporal features. Hand movement dynamics, represented by temporal features, have to be extracted by analyzing the total fr...
متن کاملVideo Subject Inpainting: A Posture-Based Method
Despite recent advances in video inpainting techniques, reconstructing large missing regions of a moving subject while its scale changes remains an elusive goal. In this paper, we have introduced a scale-change invariant method for large missing regions to tackle this problem. Using this framework, first the moving foreground is separated from the background and its scale is equalized. Then, a ...
متن کاملCombining Approximate Geometry with View-Dependent Texture Mapping - A Hybrid Approach to 3D Video Teleconferencing
We present a hybrid system using computer vision and graphics methods that effectively combines fast automatic 3D model extraction with view-dependent texture mapping for the purpose of real-time person-toperson 3D video teleconferencing. In our approach the problem of creating a dense disparity map is bypassed. We compute only a sparse geometric model, which is textured from multiple cameras u...
متن کامل